Drifter 0.7.1 is now live! The biggest thing is Material Synthesis is now fully functional! There's still quite a lot of polishing and balancing to be done but now that I'm back on track we'll be doin
Drifter 0.8.0 is now live! This is the first release in the 0.8.x series, codename "Event Horizon". The biggest reason we're moving so quickly from 0.7.x to 0.8.x is that we've finally implemented Lua
Drifter 0.8.1 is now live! This is the second release in the 0.8.x series, codename "Event Horizon". In addition to a number of bug fixes we've finally completed the initial implementation of the fact
Drifter 0.6.13 is now live! Not a huge update this week but we're still moving closer to 0.7.0. I'm even hoping next week's build will be the final 0.6.x build! That said this week we've got some new
Drifter 0.8.0 is now live! This is the first release in the 0.8.x series, codename "Event Horizon". The biggest reason we're moving so quickly from 0.7.x to 0.8.x is that we've finally implemented Lua
Drifter 0.7.2 is now live! This week's build is mostly UI fixes/cleanup and bug fixes. The full details as to what's new in 0.7.2 are listed below and are also over on the wiki: http://celsiusgs.com/d
Drifter 0.6.14 is now live! There's probably not going to be a build next weekend as we're pretty much in the final stretch for 0.7.0 and instead we'll be pushing on finalizing that so we can get it o
Drifter 0.8.1 is now live! This is the second release in the 0.8.x series, codename "Event Horizon". In addition to a number of bug fixes we've finally completed the initial implementation of the fact
Drifter 0.7.1 is now live! The biggest thing is Material Synthesis is now fully functional! There's still quite a lot of polishing and balancing to be done but now that I'm back on track we'll be doin
Drifter 0.7.2 is now live! This week's build is mostly UI fixes/cleanup and bug fixes. The full details as to what's new in 0.7.2 are listed below and are also over on the wiki: http://celsiusgs.com/d
Drifter 0.7.0 is now live! This is the first release in the 0.7.x series, codename "Defiant". Note: We've got a new trailer and new screenshots up on the store page, so you should definitely check tho
Drifter 0.7.0 is now live! This is the first release in the 0.7.x series, codename "Defiant". Note: We've got a new trailer and new screenshots up on the store page, so you should definitely check tho
Drifter 0.6.14 is now live! There's probably not going to be a build next weekend as we're pretty much in the final stretch for 0.7.0 and instead we'll be pushing on finalizing that so we can get it o
Drifter 0.7.0 is now live! This is the first release in the 0.7.x series, codename "Defiant". Because I’m going to be in Seattle next week for Steam Dev Days I really didn’t want to delay updates any
Drifter 0.8.3 is now live! This is the fourth release in the 0.8.x series, codename "Event Horizon". We've finally converted the game to use SDL2 instead of SDL1 which means the game should handle mon
It's been far too long! Drifter 0.8.4 is now live! This is the fifth release in the 0.8.x series, codename "Event Horizon". I'm continuing to work on finalizing the various bits and pieces of the game
Drifter 0.8.2 is now live! This is the third release in the 0.8.x series, codename "Event Horizon". We've finally fixed the bug we were experiencing in lua that was causing some instability. The game
It's been far too long! Drifter 0.8.4 is now live! This is the fifth release in the 0.8.x series, codename "Event Horizon". I'm continuing to work on finalizing the various bits and pieces of the game
Drifter 0.8.2 is now live! This is the third release in the 0.8.x series, codename "Event Horizon". We've finally fixed the bug we were experiencing in lua that was causing some instability. The game
Drifter 0.8.3 is now live! This is the fourth release in the 0.8.x series, codename "Event Horizon". We've finally converted the game to use SDL2 instead of SDL1 which means the game should handle mon
hackmud 2020 updateChanging plans for changing times.Hi, mudders! This goes without saying, but the world we're living in at the moment is very different to the world we lived in when we last put out
Hi, Mudders -We're currently working on Hackmud's next seasonal update, Monuments + Beacons. As we detailed in the announcement post back in January, Monuments + Beacons will feature the conclusion of
vix.dream1 is an event in the Spring 2020 season!Community Events are puzzles or competitions which have been created by the community and curated by us. See below for a description of the event in th
// fixed double-slam on hardline// fix forum font size weirdness
Community Events are puzzles or competitions which have been created by the community and curated by us. See below for a description of the event in the creator's own words.---------------------------
- Fixed: autoscroll stops before bottom of output- Fixed: gradual cursor misalignment- Fixed: Scratchpad newlines- Fixed: no confirmation for retire_userThis version was developed with the help of vol
Community Events are puzzles or competitions which have been created by the community and curated by us. See below for a description of the event in the creator's own words.---------------------------
Hey All-As part of ongoing modernization of the game's database, the game will be down for maintenance on Tuesday. As usual, this maintenance could have any duration.This downtime will start Tuesday,
Hello, mudders!This weekend, veterans of the revolution(s) will have a chance to check in with old friends, celebrate the end of a particularly long and strange march, and pick up some glams courtesy
Dear mudders,The Wild King, his subjects, and several special guests are gathering on the clean road for another parade. Join for revelry and a bit of intrigue in bigbot.iaSee you there!
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